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Built for New Zealand Schools
New Zealand's most complete
school cybersafety programme
One focused module for every year level from new entrants to Year 8. Each builds on the last. Every module is NZ-specific, curriculum-aligned, and designed specifically for New Zealand students.
Everything you need — right here
$199 per school per year · 3 day free trial available
👩‍🏫 For teachers & schools
📊 Teacher Dashboard 🏫 Start free 3 day trial →
📋 Teacher Overview 🏅 Certificates 💡 Why Cybersafe NZ?
🎓 For students
See all 9 year levels →
Quiz with instant feedback
Wrong answers show the correct answer and explanation immediately.
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Te reo integrated
Māori language woven naturally through all year levels.
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Real NZ platforms
Seesaw, Roblox, Minecraft, TikTok, iMessage, what kids actually use.
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Teacher resources
Overview card, delivery guide, certificates, everything a school needs.
One module. One year. Nine years of growth.
Every module is a short sharp quiz with instant feedback. Wrong answers show the correct answer and explanation immediately. Students learn as they go. Each year covers genuinely new ground with NZ-specific scenarios.
0
New Entrants · Ages 4–5
Be Kind Online
Term 1 · 10–15 min
8 questions. Kind vs unkind words online. Spot the mean comment, identify feelings, build a kind reply. Teacher led on shared screen.
Seesaw Open Year 0 →
1
Year 1 · Ages 5–6
Words Are Real
Term 1 · 10–15 min
6 questions. Words on a screen hurt just as much as real ones. Identify feelings, build kind replies, know when to tell a trusted adult.
Seesaw Open Year 1 →
2
Year 2 · Ages 6–7
Tell Someone
Term 1 · 10–15 min
7 questions. Recognise when something is wrong online, what to do, who to tell, and why it is never your fault.
Roblox Open Year 2 →
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Year 3 · Ages 7–8
Be the Upstander
Term 1 · 10–15 min
7 questions. Learn the difference between a bystander and an upstander. What to do when you see someone being treated badly online.
Minecraft Open Year 3 →
4
Year 4 · Ages 8–9
Ask Before You Share
Term 1 · 10–15 min
8 questions. Ask before you share. Screenshots spread. Deleting does not undo it. Private info must stay private.
iMessage Open Year 4 →
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Year 5 · Ages 9–10
What IS Cyberbullying?
Term 1 · 10–15 min
10 questions. What actually counts as cyberbullying vs one off meanness. Real NZ scenarios. What to do if it happens to you.
Roblox · iMessage Open Year 5 →
6
Year 6 · Ages 10–11
Group Chats and Upstanders
Term 1 · 10–15 min
12 questions. Group chat dynamics, the HDCA introduced, silent bystanders, screenshotting as evidence, upstander moves.
iMessage Open Year 6 →
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Year 7 · Ages 11–12
Screenshots Last Forever
Term 1 · 10–15 min
12 questions. Digital footprint, HDCA law, forwarding without consent, fake accounts, what your online evidence means in NZ.
Snapchat · iMessage Open Year 7 →
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Year 8 · Ages 12–13
Pressure, Mob Behaviour and Your Identity
Term 1 · 10–15 min
12 questions. Pile ons, doxxing, image pressure and NZ law. The HDCA and Films Act. What to do and who to call.
TikTok · Instagram · Discord Open Year 8 →
Built specifically for New Zealand classrooms
Every design decision was made with one question in mind: what does a student actually need at this age, in New Zealand, right now?
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New Zealand-first
Every platform, every scenario, every legal reference is specific to NZ. Netsafe's number is on every screen. The Harmful Digital Communications Act is introduced at the right age. Characters reflect a real NZ school cohort.
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Genuinely progressive
Most cybersafety programmes repeat the same content year on year. Cybersafe NZ covers genuinely new ground every year. A student who completes Year 0 through Year 8 receives nine distinct, cumulative layers of knowledge.
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Age-calibrated
Year 0 uses giant tap targets, maximum colour, and full audio read-aloud. Year 8 uses a mature dark design and peer-level language. The pedagogy, vocabulary, and interactions are designed specifically for each age group, not adapted from adult content.
Interactive, not passive
Every module has meaningful interaction: branching scenarios with real consequences, scored activities, word builders, a toothpaste demo students can squeeze. Students are active participants, not readers. This is what creates lasting change in behaviour.
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Culturally grounded
Te reo Māori integrated naturally throughout. Characters include Aroha, Sione, Priya, and Luca, reflecting the cultural reality of a NZ classroom. Whānau discussion prompts every module. Kaiako included as a trusted adult option.
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School-ready
Full teacher overview with NZ Curriculum alignment, delivery guide, and discussion starters. Completion certificates for every year level. A single browser-based file per year, no logins, no apps, no configuration. Works on any school device.
Aligned with the NZ Curriculum and Netsafe guidelines
Health and Physical Education (Relationships and Participation strand) + Digital Technologies across Levels 1–4. All Netsafe core concepts covered across the nine years.
Health & PE · L1–4
Digital Technologies
Netsafe Framework
Harmful Digital Communications Act
Te Tiriti responsiveness
Wellbeing & hauora
Important helplines, displayed on every screen of this programme
Netsafe NZ · Free
0508 638 723
Youthline · Free · 24/7
0800 376 633
Emergency
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Netsafe is New Zealand's independent, government-approved online safety organisation.
Built in New Zealand, for New Zealand schools.
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